Game termination
Important
Only club administrators can set and change game termination reasons.
A termination reason is a separate annotation on an existing game score. It records how the encounter ended; the score and reason do not replace each other.
For example, first choose 1–0, then Checkmate, Resignation or Time. If a win was awarded without normal play, use the same score and Technical.
Where to find the menu
First choose a result on the game card: 1–0, ½–½ or 0–1. On desktop, score buttons are stacked vertically and a button appears to their left: . It opens reasons applicable to the selected result.
A reason is optional. Clear removes only the termination annotation; the selected score stays unchanged.
Reasons for a decisive result
For 1–0 or 0–1, these options are available.
| Option | When to use it |
|---|---|
| Checkmate | The game ended in checkmate. |
| Resignation | The losing player resigned. |
| Time | The losing player ran out of time. |
| Technical | A win was awarded without a normally completed game, for example due to a rule violation or absence. Set the score to match the awarded win. |
| White withdrawn | White withdrew from the tournament or cannot continue. Usually paired with 0–1. |
| Black withdrawn | Black withdrew from the tournament or cannot continue. Usually paired with 1–0. |
| Both withdrawn | Both sides withdrew. Marks technical completion without a played encounter. |
Selecting a reason does not change the score automatically. Check the result first, then save the reason.
Reasons for a draw
For ½–½, a different list appears.
| Option | When to use it |
|---|---|
| Agreement | The players agreed to a draw. |
| Stalemate | The side to move has no legal moves, but its king is not in check. |
| Repetition | A position allowing a draw by repetition has occurred. |
| 50 moves | A draw was recorded under the fifty-move rule. |
| Insufficient material | Checkmate is impossible with the remaining material. |
| Technical | A draw was awarded without a normally played game. |
Effect on calculations
Normal reasons — checkmate, resignation, time and normal draws — currently do not change calculations. They record game history and support future statistics. Standings, ratings and playoffs use the result itself: 1–0, ½–½ or 0–1.
Technical endings — Technical wins or draws and all withdrawal options — are handled differently:
- excluded from normal played-game win, draw and loss statistics;
- excluded from player rating calculations;
- excluded from Buchholz;
- count as completed when checking round or stage readiness;
- retain the selected score in the standings.
For head-to-head calculations, Technical results count, while White / Black / Both withdrawn do not. Withdrawal also marks the corresponding side as eliminated in playoff series displays.
Recommendation
Choose Technical when both players were at the board but one broke the rules, refused to continue or received a technical loss for another reason.
If one or both players did not appear at the board or can no longer participate, use White withdrawn, Black withdrawn or Both withdrawn.